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src
gui
workarearenderer
renderer_bonesetup.h
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/* === S Y N F I G ========================================================= */
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/* ========================================================================= */
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/* === S T A R T =========================================================== */
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#ifndef __SYNFIG_RENDERER_BONESETUP_H
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#define __SYNFIG_RENDERER_BONESETUP_H
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/* === H E A D E R S ======================================================= */
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#include "
workarearenderer.h
"
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#include <vector>
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/* === M A C R O S ========================================================= */
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static
const
int
bonesetup_x
= 4,
bonesetup_y
= 16;
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/* === T Y P E D E F S ===================================================== */
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/* === C L A S S E S & S T R U C T S ======================================= */
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namespace
studio {
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class
Renderer_BoneSetup
:
public
studio::WorkAreaRenderer
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{
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public
:
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~Renderer_BoneSetup
();
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void
render_vfunc
(
const
Glib::RefPtr<Gdk::Window>& drawable,
const
Gdk::Rectangle& expose_area );
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protected
:
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bool
get_enabled_vfunc
()
const
;
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};
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};
// END of namespace studio
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/* === E N D =============================================================== */
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#endif
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