ORTS - Le Bottin des Jeux Linux

ORTS

🗃️ Specifications

📰 Title: ORTS 🕹️ / 🛠️ Type: Tool
🗃️ Genre: Strategy 🚦 Status: 08. Not working
🏷️ Category: Development ➤ Engine ➤ 2D & 3D ➤ Strategy 🌍️ Browser version:
🔖 Tags: Blind 📦️ Package Name:
🐣️ Approx. start: 📦️ Arch package:
🐓️ Latest: 2009-10-26 📦️ RPM package:
📍️ Version: 20091026 📦️ Deb package:
🏛️ License type: 🕊️ Libre 📦️ Flatpak package:
🏛️ License: GPL-2 📦️ AppImage package:
🏝️ Perspective: Third person 📦️ Snap package:
👁️ Visual: 3D ⚙️ Generic binary:
⏱️ Pacing: Real Time 📄️ Source: ✓
👫️ Played: Single & Multi 📱️ PDA support:
🎖️ This record: 3 stars 🕳️ Not used:
🎀️ Game design: 👫️ Contrib.: Goupil & Louis
🎰️ ID: 12205 🐛️ Created: 2010-08-20
🐜️ Updated: 2022-05-01

🕸️ Links

[Homepage] [Dev site] [Screenshots] [WIKI]

[HOLaRSE [de]]

🕊️ Source of this Entry: -

🐘 Social Networking Update (on Mastodon)

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📖 Our entry: http://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/

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📕 Description [fr]

ORTS (pour Open Real-Time Strategy) est un environnement de programmation et un moteur pour la création de jeu de stratégie temps réel. L'objectif initial du projet était l'étude et la conception d'IA (dans le cadre de recherches) devant composer avec des informations incomplètes (IA aveugles par rapport aux humains dans les parties multijoueur).

En C++.

📕 Description [en]

What is it?
ORTS is a programming environment for RTS games.

What does ORTS stand for?
Open Real-Time Strategy

What are the project goals?
ORTS is a programming environment for studying real-time AI problems such as pathfinding, dealing with imperfect information, scheduling, and planning in the domain of RTS games. These games are fast-paced and very popular. Furthermore, the current state of RTS game AI is bleak which is mainly caused by the lack of planning and learning - areas in which humans are currently much better than machines. Therefore, RTS games make an ideal test-bed for real-time AI research. Unfortunately, commercial RTS games are closed software which prevents researchers from connecting remote AI modules to them. Furthermore, commercial RTS games are based on peer-to-peer technology - which in a nutshell runs the entire simulation on all player machines and just hides part of the game state from the players. By tampering with the client software it is possible to reveal the entire game state and thereby gain an unfair advantage. We feel that this is unacceptable for playing games on the internet. We therefore started the ORTS project to create a free software system that lets people and machines play fair RTS games. The communication protocol is public and all source code and artwork is freely available. Users can connect whatever client software they like. This is made possible by a server/client architecture in which only the currently visible parts of the game state are sent to the players. This openness leads to new and interesting possibilities ranging from on-line tournaments of autonomous AI players to gauge their playing strength to hybrid systems in which human players use sophisticated GUIs which allow them to delegate tasks to AI helper modules of increasing performance.

🚧️ Installation [fr]

🔧️ INSTALLATION :
Dans son répertoire principal, lancez en console : $ OSTYPE=linux make

🔍️ Test [fr]

🕵️ Test :
Nous ne sommes pas parvenu à le compiler, nous obtenons le message :
"(...) dep: libs/pathfinding/triangulation/src/Utility.cpp /bin/sh: dep/libs.pathfinding. Triangulation. Src. Utility. D: Aucun fichier ou dossier de ce type (...)".