📰 Title: | Dune 2000 | 🕹️ / 🛠️ Type: | Game |
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🗃️ Genre: | Strategy | 👁️ Visual: | 2D Scrolling |
🏷️ Category: | Strategy ➤ Top-Down Fight of Units ➤ C&C, Dune, Warzone, ... | 🏝️ Perspective: | Bird's-eye view |
🔖 Tags: | Strategy; 4X; Tactical; Action; Wargame; Military; Sci-fi; Replay Value; Classic; 1990s; Fog of War; Cinematic; PvE; PvP; Competitive; Campaigns | ⏱️ Pacing: | Real Time |
🐣️ Approx. start: | 1998-09-04 | 👫️ Played: | Single & Multi |
🐓️ Latest: | 1998-09-04 | 🚦 Status: | 04. Released (status) |
📍️ Version: | Latest: - | ❤️ Like it: | 9. ⏳️ |
🏛️ License type: | 💰 Commercial | 🎀️ Quality: | 7. ⏳️ |
🏛️ License: | Commercial | ✨️ (temporary): | |
🐛️ Created: | 2017-04-05 | 🐜️ Updated: | 2024-06-22 |
📰 What's new?: | 👔️ Already shown: | ||
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💡 Lights on: | 💭️ New version published (to be updated): | ||
🎨️ Significant improvement: | 🦺️ Work in progress: | ||
🎖️ This work: | ![]() |
🚧️ Some work remains to be done: | |
👫️ Contrib.: | goupildb & Louis | 👻️ Temporary: | |
🎰️ ID: | 15230 |
📜️[en]: | An RTS game released in 1998, a partial and improved remake of Dune II - The Building of a Dynasty, with a different casting but a similar story, based on Frank Herbert novel, "Dune". Other notable changes: the engine is that of C&C1 / RA1, AI has been improved, the player can now select multiple units simultaneously, new units have been added, and buildings no longer deteriorate when they are built on concrete. | 📜️[fr]: | Un RTS sorti en 1998, remake partiel et amélioré de Dune II : La Bataille d'Arrakis, avec un casting différent mais une histoire similaire, basée sur le roman "Dune" de Frank Herbert. Autres changements : un jeu plus fluide, le moteur est à présent celui de C&C1 / RA1, une IA améliorée, la sélection multiple d'unités, de nouvelles unités ajoutées, et des bâtiments qui ne se détériorent plus lorsqu'ils sont construits sur du béton. |
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🎲️ Gameplay: (202xxx), (202xxx), [fr](202xxx),
🏡️ Website & videos
[Homepage (no official site)] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) gd(202xxx) r(202xxx) r(202xxx) r[ru](202xxx) r[sp] lp(202xxx) mp(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g[fr](202xxx) g[de](202xxx) g[ru](202xxx) g[ru](202xxx) g[ru](202xxx) g[pl](202xxx) g[cz](202xxx) g[sp](202xxx) g[pt](202xxx) g[it](202xxx) g[tr](202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]
💰 Commercial
• (empty)
🍩️ Resources
• 🗿️Abandonware sites (Overview, demo or abandonware, ROMs or Windows deliverable, for contents extraction or information): [Abandonware France [fr]] [Abandonia] [Best Old Games] [ClasicosBasicos] [OldGames.sk]
• Dune2K website (fan site with a large number of downloads for Dune II & Dune 2000): [Dune2K]
• D2K+ website (fan site with a large number of downloads for Dune 2000): [D2K+]
• Don Allen's Timbres of Heaven Soundfont (Nice Soundfont for games): [Don Allen's Timbres of Heaven Soundfont] [ToH with Dune 2 intro on Youtube]
🛠️ Technical informations
[PCGamingWiki] [MobyGames]
🦣️ Social
(Dune 2000) Devs (Intelligent Games [fr] [en]): [Site 1 2] [Chat] [mastodon] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Forums] [mastodon] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]
🐝️ Related
[Wikipedia (Dune 2000) [fr] [en]]
[Mod DB]
📦️ Misc. repositories
[Repology] [pkgs.org] [Generic binary] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage(author's repo)] [Snap] [PortableLinuxGames]
🕵️ Reviews
[metacritic] [Gros Pixels [fr]] [old-games.com]
🕊️ Source of this Entry: [Site (date)]
🦣️ Social Networking Update (on mastodon)
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🦊️ What's:
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📖 Our entry: https://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/
🥁️ Update:
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📌️ Changes:
🦣️ From: 🛜️
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🌍️ Wikipedia:
Dune 2000 is a real-time strategy video game, developed by Intelligent Games and released by Westwood Studios in 1998 for Microsoft Windows. It was later ported to the PlayStation in 1999. It is a partial remake of Dune II, which is loosely based on Frank Herbert's Dune universe. The story of the game is similar to Dune II, and is continued in Emperor: Battle for Dune. The game uses a similar game engine to Westwood's Command & Conquer: Red Alert. Although Dune 2000 was originally intended to be a remake of Dune II, the plotline differs completely and makes a reference to the execution of Mentat Amon of House Ordos and the replacement of the Harkonnen Mentat from Dune II, Radnor, by Hayt De Vries. The story is told with full motion video.
Storyline
Emperor Corrino (Adrian Sparks) has issued a challenge that the House which can produce the most spice will control its source, the desert planet Dune, with no rules as to how the Houses can achieve the goal. Meanwhile, Lady Elara (Musetta Vander) of the Bene Gesserit and bound concubine to the Emperor, secretly takes the commander - the player - into one of the Heighliners, a person whose bloodline and future the Sisterhood had checked. According to Elara, they saw many visions of the commander dying —and only in one vision does the commander live and even rise to control massive armies and bring peace to Arrakis.
As in Dune II, the three main playable factions are House Atreides, House Harkonnen and House Ordos. There are also four non-playable subfactions: House Corrino, the Fremen, the Mercenaries and the Smugglers.
House Atreides
Hailing from the water-planet of Caladan, the Atreides have a strict loyalty to their Duke and follow him with zeal. The Duke's famous Mentat, Noree Moneo (John Rhys-Davies), advises and resides over the Duke's forces on Arrakis. The House's fleets of ornithopters ensure their superior air power backed by Sonic Tanks to humanely destroy enemies. The Duke also wishes to develop an alliance with the Fremen, the native warriors of Dune.
House Harkonnen
The Harkonnens are ruled by the wicked Baron and come from the volcanic waste-planet of Giedi Prime. According to Lady Elara, the only thing human about the Harkonnen is their genetic makeup, as all humanity was abandoned long ago in favor of brutality and maliciousness, favoring pure firepower brought by Devastator Tanks and the Death Hand Missile. The Baron's Mentat, Hayt De Vries (Robert Carin), was born from the flesh of a dead man in the Tleilaxu Flesh Vats.
House Ordos
The Ordos originate from a frigid, ice covered planet unnamed in Dune 2000 but later called Sigma Draconis IV in Emperor: Battle for Dune. As they import their goods from nearby star systems, House Ordos relies on their skills as merchants to make their profits; however, their wealth has made them increasingly paranoid. According to the manual, House Ordos buys all of its units instead of constructing them themselves, including Saboteurs to demolish buildings and Deviator Tanks to temporarily turn enemy vehicles against each other. Unlike the other two houses, House Ordos is not mentioned in any of Frank Herbert's Dune novels, but it is mentioned in the non-canon Dune Encyclopedia.
Gameplay
In Dune 2000, the player commands of one of the three Houses and must fight for control of the spice melange on the planet Arrakis, or Dune. The player harvests spice for "solaris", the in-game currency, and uses the solaris to make units to supply their forces. The game uses a similar engine as Command and Conquer: Red Alert; however, unlike Dune II, the player can control more than one unit at a time.
Like most real-time strategy games, the game map initially starts with a fog of war covering the entire map, with an exception to units' line of sight. As the units explore the map, the darkness is removed for the duration of the game allowing the player to observe activity in those regions even if they do not have any units with line of sight to them. Like Dune II, the player may construct concrete before placing buildings. In Dune II, all buildings would deteriorate regardless, but the concrete foundations slowed the process. However, in Dune 2000, the buildings do not deteriorate over time when built in their entirety on concrete.
Although each house has many common units, such as infantry, Wind Traps, and Mobile Construction Vehicles, each House also has its own set of units, such as the Atreides Sonic Tank, the Ordos Deviator and the Harkonnen Devastator. Houses Harkonnen and Atreides share the Trike, while House Ordos has an upgraded version, the Raider. Like many games of the Westwood franchise, a player can gain access to other Houses' special units by capturing an enemy building that can manufacture the desired units. House Ordos can obtain the Missile Tank by ordering it from the Starport when it would otherwise be inaccessible. After patch 1.06, the Harkonnens can eventually train the Sardaukar, which are soldier-fanatics loyal to the Corrino Emperor.
Un jeu de stratégie temps réel basé sur le roman éponyme de Frank Herbert, par le studio Intelligent Games.
Dune 2000 (D2k) est un jeu de stratégie temps réel solo / multi. Sorti en 1998, c'est un remake partiel et amélioré de Dune II - The Building of a Dynasty (Dune II : La Bataille d'Arrakis), avec un casting différent mais une histoire similaire, basée sur le roman "Dune" de Frank Herbert (US). Autres changements notables : un jeu plus fluide, le moteur est à présent celui de C&C1 et RA1, l'IA a été améliorée, le joueur peut à présent sélectionner plusieurs unités simultanément, de nouvelles unités ont été ajoutées, et les bâtiments ne se détériorent plus lorsqu'ils sont construits sur du béton.
Crédit image (lien ci-dessus): Mod DB
Moteurs Linux utilisables / Available Linux engines: OpenRA,
Voir aussi / See also (Dune 2000): Dune 2000, OpenRA,
🌍️ Wikipedia:
Dune 2000 est un jeu vidéo de stratégie en temps réel développé par Westwood Studios, basé sur l'univers de Dune de Frank Herbert. Il est sorti en 1998 sur PC avant d'être porté sur PlayStation par Intelligent Games en 2000.
Il s'agit d'un remake amélioré du jeu Dune II. L'histoire du jeu est similaire à Dune II et se poursuit dans Emperor: Battle for Dune.
Synopsis
L'histoire est racontée à travers des cinématiques mettant en scène des acteurs, comme John Rhys-Davies.
Sur Arrakis, les trois maisons majeures du Landsraad luttent pour dominer la « plaine funéraire », une région particulièrement productive en épice.
Système de jeu
Le jeu intègre des graphismes 16 bits utilisant le même moteur que ses prédécesseurs dans le studio : Command and Conquer : Conflit du Tibérium et Command and Conquer : Alerte rouge.
Il s'enrichit plus tard d’un patch contenant de nouvelles unités pour le multijoueurs.
Maisons majeures
Maison Atréides
Originaire de Caladan, la Maison Atréides n’est pas réputée pour sa richesse mais pour la loyauté de ses troupes et le charisme de son Duc. Vivant sur un monde agréable, recouvert par d’immenses océans, les Atréides sont un peuple privilégiant la coopération et la diplomatie. Cependant, ils deviennent de redoutables adversaires quand le combat devient inévitable.
Maison Harkonnen
Implantée sur la sombre Giedi Prime, la Maison Harkonnen est connue pour ses méthodes brutales et les penchants sanglants du Baron. Les Harkonnens règnent par la terreur, écrasant leurs opposants sous leur botte. Leur stratégie est à l’image de leur Maison : directe et destructrice.
Maison Ordos
Peu d’informations circulent au sujet de la Maison Ordos. Elle siège sur Draconis IV et ne semble pas faire partie des familles nobles et serait dirigée par un groupe de personnages influents ayant joint leurs richesses pour acquérir des technologies ixiennes illégales. Cette maison n'est pas liée à l'univers du roman ; elle apparaît dans Dune 2.
Maison Corrino
Basée sur Kaitan, capitale de l’Empire, la Maison Corrino est celle de l’Empereur en personne. C’est elle qui organise la compétition entre les trois Maisons majeures pour la conquête de Dune. Elle possède une immense influence.
Unités du jeu
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