Duke Nukem 3D (with BuildGDX engine) - Le Bottin des Jeux Linux

Duke Nukem 3D (with BuildGDX engine)

🗃️ Specifications

📰 Title: Duke Nukem 3D (with BuildGDX engine) 🕹️ / 🛠️ Type: Game
🗃️ Genre: Adventure & Action 🚦 Status: 04. Released (status)
🏷️ Category: Adventure & Action ➤ FPS ➤ Fantasy & Sci-fi ➤ Duke Nukem, Redneck Rampage, ... 🌍️ Browser version:
🔖 Tags: 3D engine; Build engine; libGDX; Duke Nukem; FPS; Multi-platform; Local Multi 📦️ Package Name: buildgdx
🐣️ Approx. start: 1996-01-29 📦️ Arch package: ✓
🐓️ Latest: 2021-12-05 📦️ RPM package:
📍️ Version: Latest: 1.16 / Dev: 6dea182f 📦️ Deb package:
🏛️ License type: 💰🕊️ Commercial with libre engine 📦️ Flatpak package:
🏛️ License: Code: GPL-3 / Artwork: Commercial 📦️ AppImage package:
🏝️ Perspective: Third person 📦️ Snap package:
👁️ Visual: 2D ⚙️ Generic binary: ✓
⏱️ Pacing: Real Time 📄️ Source: ✓
👫️ Played: Single & Multi 📱️ PDA support:
🎖️ This record: 5 stars 🕳️ Not used:
🎀️ Game design: 👫️ Contrib.: goupildb & Louis
🎰️ ID: 15876 🐛️ Created: 2020-07-05
🐜️ Updated: 2023-05-30

📖️ Summary

[en]: Duke Nukem 3D is an FPS from the 90s, whose charismatic main character tries to eradicate the aliens that have invaded his city. BuildGDX (gathers several engines including DukeGDX) is a compatible, libre, multi-platform, single-player / multi-player engine, based on the Build Engine (by Ken Silverman) and the LibGDX framework. [fr]: Duke Nukem 3D est un FPS des années 90, dont le personnage principal, charismatique, tente d'éradiquer les aliens qui ont envahis sa ville. BuildGDX (rassemble plusieurs moteurs dont DukeGDX) est un moteur compatible, libre, multi-plateforme, solo/multi, basé sur le moteur Build Engine (de Ken Silverman) et le framework LibGDX.

🎥️ Videos


🏝️ Trailer (original): (201410),


💎 Features: Multirendering (201809),


🦉️ From Devs: (202003), (201908),

🕸️ Links

🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(o)(201410) ft(201809) gd(202003) gd(201908) gu(202xxx) r(202xxx) lp(202xxx) g(202xxx) g[fr](202xxx) g[de](202xxx) g[ru](202xxx) g[pl](202xxx) g[cz](202xxx) g[sp](202xxx) g[pt](202xxx) g[it](202xxx) g[tr](202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]

Commercial links (Duke Nukem 3D: Atomic Edition): [GOG] (no longer available) [Videos t(202xxx) t(202xxx) t(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx)]
Commercial links (Duke Nukem 3D: Megaton Edition): [Steam] (no longer available) [Videos t(202xxx) t(202xxx) r(202xxx) g(202xxx) g(202xxx) g[fr](202xxx) g(202xxx) g(202xxx)]
Commercial links (Duke Nukem 3D: 20th Anniversary World Tour): [Humble Store (Windows, for contents extraction, NOT SURE!)] [Steam (Windows, for contents extraction, NOT SURE!)]

🍩️ Resources
• Resources : (empty)

🛠️ Technical informations
[PCGamingWiki 1 2] [MobyGames] [R.T.C.M.] [Gros Pixels (Duke Nukem 3D) [fr]] [ZeDen.net [fr]]

🦣️ Social
(Duke Nukem 3D) Devs (3D Realms (formerly Apogee Software) [fr] [en]): [Site 1 2] [Chat] [mastodon] [Facebook] [PeerTube] [YouTube] [Discord] [PressKit] [Interview 1(2021, Apogee Showcase) 2(1992, Scott Miller & George Broussard) 3(2021, Scott Miller)] 4(2018, John Romero)]
(Megaton Edition) Devs (General Arcade [fr] [en]): [Site 1 2] [Chat] [mastodon] [Facebook] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
(20th Anniversary World Tour) Devs (Gearbox Software [fr] [en]): [Site 1 2] [Forums] [mastodon] [Facebook] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
(20th Anniversary World Tour) Devs (Nerve Software [fr] [en]): [Site 1 2] [Chat] [mastodon] [Facebook] [PeerTube] [YouTube] [LinkedIn] [PressKit] [Interview 1(202xxx) 2(202xxx)]
(BuildGDX) Devs (Alexander Makarov (M210) [fr] [en]): [Site 1 2] [Support their work (Donate)] [mastodon] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
(libGDX) Devs (libGDX Team 1 2 3] [fr] [en]): [Site 1 2 3] [Patreon] [Forums] [mastodon] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
(Build engine) Devs (Ken Silverman [fr] [en]): [Site 1 2] [Chat] [mastodon] [Facebook] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Chat] [Forums] [mastodon] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]

🐝️ Related
[Wikipedia (Duke Nukem 3D) [fr] [en] [de]]
[HOLaRSE [de]] [Mod DB] [Indie DB]

📦️ Misc. repositories
[Repology] [pkgs.org] [Generic binary] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage(author's repo)] [Snap] [PortableLinuxGames]

🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]

🕊️ Source of this Entry: [HOLaRSE on mastodon [de](20200627)] [maxigaz on mastodon (20200521)]

🦣️ Social Networking Update (on mastodon)

🕹️ Title: Duke Nukem 3D (with BuildGDX engine)
🦊️ What's: An FPS from the 90s, & a libre compatible engine
🏡️ https://m210.duke4.net/index.php/42
🐣️ https://gitlab.com/m210/BuildGDX
🔖 #LinuxGaming #ShareYourGames #FPS #Duke3D #1990s #SciFi
📦️ #LibreGameEngine #CommercialAssets #Bin #Arch
📖 Our entry: https://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/

🥁️ Update: 1.16
⚗️ Loads of new features ⭐️
📌️ Changes: https://m210.duke4.net/index.php
🦣️ From: -

🏝️ https://www.youtube.com/embed/jNOU3BSB_bc
💎 https://www.youtube.com/embed/wWl7vR4hmvQ
🦉️ https://www.youtube.com/embed/4gj4FD-n0K4
🦉️ https://www.youtube.com/embed/gBr9_pI6A1c

📕 Description [en]

📕🐧"An FPS from the 90s, & a libre compatible engine"🐧📕.

Murderous aliens have landed in futuristic Los Angeles, and humanity suddenly finds itself atop the endangered species list.

The odds are a million-to-one, just the way Duke likes it!

1996's critically acclaimed followup to the hit Duke Nukem II, Duke Nukem 3D raised the bar for first person shooter interactivity to new heights. Run, jump, crawl, swim, jetpack and shoot your way from Los Angeles to the moon and back in over 40 levels (60+ in Megaton Edition) ranging from movie theaters, skyscrapers, space stations, alien lairs and more!

About Duke Nukem 3D

The third chapter in the series, and the first with a 3D perspective (the original Duke Nukem and the sequel, Duke Nukem II, are side scrolling platform games). This game, set sometime in the early 21st century, begins in a ravaged LA, which was overtaken by aliens while you were abducted during Duke Nukem II. Duke, upon returning to Earth, finds himself with another mess to clean up, and another alien race that needs exterminating.

Duke is a can-do hero who realizes that sometimes innocent people have to die in order to save Earth, so accuracy of gunfire is not a real concern to him.


BuildGDX engine:

BuildGDX is a port of the Build Engine games based on Java's LibGDX framework v1.9.10.

Currently, it supports Blood, Duke Nukem 3D, Redneck Rampage, Shadow Warrior, Witchaven, Witchaven2, Legend of the Seven Paladins, TekWar, and Powerslave/Exhumed. I'm planning to port Fate, WW2GI in the future releases.

📕 Description [fr]

Un FPS humoristique et un moteur compatible avec ses données, Duke Nukem 3D par Apogee Software (aka 3D Realms), BuildGDX par Alexander Makarov (M210), Build Engine par Ken Silverman.
En Java. Il utilise le framework libGDX. Il utilise une évolution du moteur Build engine (de Ken Silverman).

Duke Nukem 3D est un FPS des années 90, dont le personnage principal, charismatique, tente d'éradiquer les aliens qui ont envahis sa ville. BuildGDX (rassemble plusieurs moteurs dont DukeGDX) est un moteur compatible, libre, multi-plateforme, solo/multi, basé sur le moteur Build Engine (de Ken Silverman) et le framework LibGDX.

Actuellement, BuildGDX supporte Blood, Duke Nukem 3D, Redneck Rampage, Shadow Warrior, Witchaven, Witchaven2, Legend of the Seven Paladins, TekWar, et Powerslave/Exhumed. D'autres jeux (Fate, WW2GI) sont en cours de portage.

Voir aussi / See also (Duke Nukem 3D): Duke Nukem 3D (1996, with BuildGDX engine), Duke Nukem 3D (1996, with Chocolate Duke3D engine), Duke Nukem 3D (1996, with EDuke32 engine), Duke Nukem 3D (1996, with JonoF's Duke Nukem 3D engine), Duke Nukem 3D (1996, with Raze engine), Duke Nukem 3D (1996, with Rednukem engine), Duke Nukem 3D (1996),


Des extraterrestres meurtriers ont atterri dans la ville futuriste de Los Angeles, et l'humanité se retrouve soudainement en haut de la liste des espèces menacées.

Les chances sont d'un million contre un, juste comme Duke l'aime !

Suite au succès de Duke Nukem II en 1996, Duke Nukem 3D a élevé la barre de l'interactivité du tir à la première personne à de nouveaux sommets. Courez, sautez, rampez, nagez, utilisez votre jetpack et tirez votre chemin de Los Angeles à la lune et retour dans plus de 40 niveaux (plus de 60 dans l'édition Megaton) allant des salles de cinéma aux gratte-ciel, en passant par les stations spatiales, les repaires d'extraterrestres et bien plus encore !

À propos de Duke Nukem 3D

Le troisième chapitre de la série, et le premier avec une perspective en 3D (le Duke Nukem original et la suite, Duke Nukem II, sont des jeux de plateforme à défilement latéral). Ce jeu, qui se déroule au début du 21e siècle, commence dans une ville ravagée de Los Angeles, qui a été envahie par des extraterrestres alors que vous étiez enlevé pendant Duke Nukem II. De retour sur Terre, Duke se retrouve avec un autre gâchis à nettoyer, et une autre race extraterrestre à exterminer.

Duke est un héros accompli qui se rend compte que parfois des innocents doivent mourir pour sauver la Terre, et que la précision des tirs ne le concerne donc pas vraiment.



BuildGDX engine:

BuildGDX est un portage des jeux du Build Engine basé sur le framework LibGDX v1.9.10 de Java.

Actuellement, il supporte Blood, Duke Nukem 3D, Redneck Rampage, Shadow Warrior, Witchaven, Witchaven2, Legend of the Seven Paladins, TekWar, et Powerslave/Exhumed. Je prévois de porter Fate, WW2GI dans les prochaines versions.