📰 Title: | Beyond Waymark | 🕹️ / 🛠️ Type: | Game |
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🗃️ Genre: | Puzzle | 👁️ Visual: | 2D |
🏷️ Category: | Puzzle ➤ Funny physics ➤ Lights | 🏝️ Perspective: | Third person |
🔖 Tags: | Puzzle; Funny physics; Reflection & Refraction; Physics; Lights; Casual | ⏱️ Pacing: | |
🐣️ Approx. start: | 👫️ Played: | Single | |
🐓️ Latest: | 🚦 Status: | 04. Released (status) | |
📍️ Version: | Latest: - | ❤️ Like it: | 9. ⏳️ |
🏛️ License type: | 💰 Commercial | 🎀️ Quality: | 7. ⏳️ |
🏛️ License: | Commercial | ✨️ (temporary): | |
🐛️ Created: | 2010-09-10 | 🐜️ Updated: | 2024-06-22 |
📦️ Package name: | ..... 📦️ Arch: | ||
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📄️ Source: | ..... 📦️ RPM: | ||
⚙️ Generic binary: | ![]() |
..... 📦️ Deb: | |
🌍️ Browser version: | ..... 📦️ AppImage: | ||
📱️ PDA support: | ![]() |
..... 📦️ Flatpak: | |
✨️ Not use: | ..... 📦️ Snap: |
📰 What's new?: | 👔️ Already shown: | ||
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💡 Lights on: | 💭️ New version published (to be updated): | ||
🎨️ Significant improvement: | 🦺️ Work in progress: | ||
🎖️ This work: | ![]() |
🚧️ Some work remains to be done: | |
👫️ Contrib.: | goupildb & Louis | 👻️ Temporary: | |
🎰️ ID: | 9179 |
📜️[en]: | A two dimensional puzzle game, that might look simple, and indeed the idea behind the game is very simple, but the levels can be extremely difficult to pass | 📜️[fr]: | Un jeu de réflexion dont l'objectif est de guider une balle jusqu'à la sortie |
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🎲️ Gameplay: (202xxx), (202xxx), [fr](202xxx),
🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) t(202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]
💰 Commercial
• [Online store]
🍩️ Resources
• (empty, license): [Homepage] [Dev site] 🎬️ g(202xxx)
🛠️ Technical informations
[PCGamingWiki] [MobyGames]
🦣️ Social
Devs (Octaspire [en]): [Site 1 2] [Chat] [mastodon] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Chat] [Forums] [mastodon] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]
🐝️ Related
[The Linux Game Tome]
📦️ Misc. repositories
[Repology] [pkgs.org] [Generic binary] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage(author's repo)] [Snap] [PortableLinuxGames]
🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]
🕊️ Source of this Entry: [Site (date)]
🦣️ Social Networking Update (on mastodon)
🕹️ Title:
🦊️ What's:
🏡️
🐣️
🔖
📦️
📖 Our entry: https://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/
🥁️ Update:
⚗️
📌️ Changes:
🦣️ From: 🛜️
🏝️ https://www.youtube.com/embed/
🦉️ https://www.youtube.com/embed/
🦝️ https://www.youtube.com/embed/
🦝️ https://www.youtube.com/embed/
🕵️ https://www.youtube.com/embed/
🕯️https://www.youtube.com/embed/
🕯️https://www.youtube.com/embed/
🎲️ https://www.youtube.com/embed/
🎲️ https://www.youtube.com/embed/
🎲️ https://www.youtube.com/embed/
🎲️[fr] https://www.youtube.com/embed/
🎮️ https://www.youtube.com/embed/
🎮️ https://www.youtube.com/embed/
🐧https://www.youtube.com/embed/
🐧https://www.youtube.com/embed/
🕶️
📚️ Name is a
📜️ "blabla" 📜️
Game with 100 levels and level editor.
A two dimensional puzzle game, that might look simple, and indeed the idea behind the game is very simple, but the levels can be extremely difficult to pass. Your job is to guide the red piece, "player" through the level to the green homing beacon, "homer" and then to the exit. If the level has multiple homers, you must collect them all. On the way there are different kinds of pieces that you must interact with to get forward without losing player into the surrounding space. Blocks will stop the player, slopes will make player slide and turn 90 degrees, turnstiles will allow player pass only to one direction, counters will let player pass only some predefined number of times, inverse counters will block player some predefined number of times, bombs will start countdown on touch and second touch will make them explode instantly, and so on...
Minimum system requirements: Java SE 5 or newer. Java SE 6 recommended. Runs for example on Windows, Linux, Mac OS X and OpenSolaris.
Un jeu de réflexion dont l'objectif est de guider une balle jusqu'à la sortie, par le studio Octaspire.
En Java.
Beyond Waymark est un jeu de réflexion dans lequel le joueur guide une balle (rouge) jusqu'à la sortie (caisse verte avec signalétique de sortie).
L'entreprise n'est pas aussi simple qu'elle n'y parait de prime abord, le joueur devant en effet composer avec d'autres caisses aux propriétés très différentes :
• les caisses numérotées doivent être heurtées autant de fois que le chiffre indiqué,
• les caisses "Key" doivent être prises,
• les caisses marquées d'une flèche sont passantes, ...
Voir aussi / See also: Beyond Waymark, Octaspire Crates, Waymark,