Variables

read onlydisplay:Display

read onlyelement:Dynamic

frameRate:Float

The current frame rate (measured in frames-per-second) of the window.

On some platforms, a frame rate of 60 or greater may imply vsync, which will perform more quickly on displays with a higher refresh rate

read onlyhidden:Bool

read onlyid:Int

read onlyonActivate:_Event_Void_Void<Void ‑> Void>

read onlyonClose:_Event_Void_Void<Void ‑> Void>

read onlyonDeactivate:_Event_Void_Void<Void ‑> Void>

read onlyonDropFile:_Event_String_Void<String ‑> Void>

read onlyonEnter:_Event_Void_Void<Void ‑> Void>

read onlyonExpose:_Event_Void_Void<Void ‑> Void>

read onlyonFocusIn:_Event_Void_Void<Void ‑> Void>

read onlyonFocusOut:_Event_Void_Void<Void ‑> Void>

read onlyonFullscreen:_Event_Void_Void<Void ‑> Void>

read onlyonKeyDown:_Event_lime_ui_KeyCode_lime_ui_KeyModifier_Void<KeyCode ‑> KeyModifier ‑> Void>

read onlyonKeyUp:_Event_lime_ui_KeyCode_lime_ui_KeyModifier_Void<KeyCode ‑> KeyModifier ‑> Void>

read onlyonLeave:_Event_Void_Void<Void ‑> Void>

read onlyonMaximize:_Event_Void_Void<Void ‑> Void>

read onlyonMinimize:_Event_Void_Void<Void ‑> Void>

read onlyonMouseDown:_Event_Float_Float_lime_ui_MouseButton_Void<Float ‑> Float ‑> MouseButton ‑> Void>

read onlyonMouseMove:_Event_Float_Float_Void<Float ‑> Float ‑> Void>

read onlyonMouseMoveRelative:_Event_Float_Float_Void<Float ‑> Float ‑> Void>

read onlyonMouseUp:_Event_Float_Float_Int_Void<Float ‑> Float ‑> Int ‑> Void>

read onlyonMouseWheel:_Event_Float_Float_lime_ui_MouseWheelMode_Void<Float ‑> Float ‑> MouseWheelMode ‑> Void>

read onlyonMove:_Event_Float_Float_Void<Float ‑> Float ‑> Void>

read onlyonRender:_Event_lime_graphics_RenderContext_Void<RenderContext ‑> Void>

read onlyonRenderContextLost:_Event_Void_Void<Void ‑> Void>

read onlyonRenderContextRestored:_Event_lime_graphics_RenderContext_Void<RenderContext ‑> Void>

read onlyonResize:_Event_Int_Int_Void<Int ‑> Int ‑> Void>

read onlyonRestore:_Event_Void_Void<Void ‑> Void>

read onlyonTextEdit:_Event_String_Int_Int_Void<String ‑> Int ‑> Int ‑> Void>

read onlyonTextInput:_Event_String_Void<String ‑> Void>

read onlyscale:Float

read onlystage:Stage

Methods